Discrete Exterior Calculus and its Applications
Abstract:
In this talk, we demonstrate the value of a structure-preserving
discretization of geometry through its applications in computer graphics and
animation. We first present a general framework for calculus on manifolds
represented as meshes. The framework is built on a formal discretization of
Cartan's exterior calculus of differential forms. Then we point out its
relationship to commonly-used geometric computational tools like discrete
Laplacian operators, and Hodge decomposition to name a few. Applying this
general framework to geometric modeling and texture mapping, we show various
algorithms for geometric texture synthesis, quadrangulation of triangular
meshes, and seamless texturing of arbitrary surfaces from photos. With the
exact same framework, we demonstrate how fluid simulation on simplicial
complexes can be implemented in an intrinsic manner through proper
discretization of flux and vorticity. Extending the framework to general
dynamics, we finally show how the preservation of geometric structures
directly leads to numerically-superior time integrators.
Applied Mathematics Seminar